MagI'm a bound by the forum software the Django developers/community made (it's not phpBB). I'll look if there's an update available that adds extra features..
i hope so, moving topics its a must and should be in their list!
This Business Is Binary. You are a 1 or a 0. Alive or Dead.-
Play SC2 Offline with StarTCraft Loader:
http://adf.ly/M0bMj
Well, David is an experienced Python / Django programmer, I can program to a certain degree (PHP, ObjC, bash scripting, and some ancient languages like pascal and delphi) but Python currently isn't one of my professions.
There is a bunch of ready-to-go packages at http://djangopackages.com/grids/g/forums/ for forums running on the Django framework which I can integrate into nibbits, that's not the problem. But I need to keep all current data, posts, accounts, etc, etc..
And IF i'd use a completely external-based package, it wouldn't be phpBB, it's too spam-sensitive. I'd rather shell out some money for a vBulletin license at that point (got experience with both packages, I'm also a sysadmin at coldfront.net which has . But the fact is.., this site is 0% PHP-based, so integration with something like phpBB of vBulletin probably is the most far-off solution thinkable ;-)
I'm looking at the alternatives currently, I may ask David and if he's available, hire him to do some changes.
Hardly the negative ... after all, you saved Nibbits ... and THAT isn't lost on anyone here.
As for the idea, sure it has merit, a lot of potential even, but a fleshing out would be needed ... brain storming, ideas on the table time.
Your vision for your site, now you are in the drivers seat would be good. You've kept the site on a "steady as she goes" setting, which is commendable, but you no doubt have many ideas.
From my perspective, enhancements in the following two areas may be worth considering - full map creator control over their own maps, and fundamentals of a forum with regards to every day business, for example, some weeks ago I asked vernam7 to merge some of my topics. That was not possible so the content was simply deleted. Thus losing a part of the history of Nibbits.
Absolutely, I'd like to expand/probe into some new areas with the site. We have a very nice userbase here and though the prime focus is maps and tools, I'd like to explore other options too and see how they'd go.
The forums part is 'in progress', as mentioned before this isn't a snap by the fingers option I can implement, since they were all programmed by David himself. So I need to dive into his code and familiarize myself more with Python (helps that I have some programming background).
I've setup a development version of Nibbits last week which I can wreck/develop on without you guys dealing with a broken site along the way.
But can you elaborate a bit on 'full map creator control' ?
Another direction/addition I've bee considering, is adding a WoW section to the site.. But I'm not sure if the same Blizzard userbase that plays WoW is the base that plays WC3/SC/SC2
i hate WoW! i lost a girlfriend from this crap, NO i wasnt the addicted, she became addicted! yeah i know most of you will love a girl like that, but trust me asking your girl "honey is the food ready" from a chat inside the WoW guild while sitting in opposite PC next to each other its just ridiculous!
besides personal fillings on that, wow if you can control your self its a very nice game, as long as you dont think the "world" is moving and you are not part of it every time every moment!
so basically the hard sc/w3/diablo fans are not that much to cosntant online MMORPG like wow. wtf we screem we want offline in sc2 to play and they would love wow that plays only over www?
sure nibbits can have that section, but who's gona update it? i mean Mag you are trying to do a Lot at the same time and it just not possible you know!
the last monts most users are hit-go type, they dont saty or been active that much as was back in the beta months. if the sc2allin1 lan comes to life, oh boy then you probably gona need new servers! :P then the fans will become more active again.
about the wiki idea, personally again i love the idea of READING it not contribute in it thought cause i reall ydont have the time to right down huge analitic articls etc myself. some others do.
besides that there are allready lot of wikis ideas aout there, it has to be something trully uniqe - new that will attract content managers.
thats all for now ;-)
This Business Is Binary. You are a 1 or a 0. Alive or Dead.-
Play SC2 Offline with StarTCraft Loader:
http://adf.ly/M0bMj
But can you elaborate a bit on 'full map creator control' ?
Sure, if memory serves. It wasn't possible to delete ones own maps. Thus one has a situation of duplicates accumulating. It was one of the reasons I moved to have my own forum - the major reason being a full enabling of my map presentation, with screenshots and the like - that is not a problem.
I ought to state that I will retire, take a break, from map making at map 12, although special co op map projects may see my participation. The reason being, that 12 is a good number, not to dilute my maps, and that once the next installment of StarCraft 2 is released, I may create a further batch of maps.
On a side note, Fawlty Towers and The Young Ones ran for 12 episodes ... like a limited release kind of thing ... arbitrary perhaps, but relevant with my maps I think.
As for these types of games, genre wise, I got into StarCraft 2 for the map making - that is the "game" for me. I once had a play test of WOW as a lark, but it holds no interest for me so I can't comment on such.
The pending Diablo is a definite look in though.
I suspect that WOW may be rather popular and it certainly is a "natural expansion"! ;)
besides that there are allready lot of wikis ideas aout there, it has to be something trully uniqe - new that will attract content managers.
I think that is a potential opportunity. You are right with regards to the time factor. The opportunity exists that there may be persons looking to do something like this. They don't program or script or do maps, but a wiki is for them.
I guess maybe placing a "positions vacant" sign may reveal if such will work.
As for the launcher-lan ... lol, I look forward to 'them there ol fireworks', I mean release! ;)
With regards to passing traffic, it all boils down to participation. If a person doesn't feel there is an opportunity to somehow participate, then they will likely not post.
Thus ideas like the wiki and WOW have innate potential.
map management is a "special" case if you are not a moderator you cant edit what ever you want! and we cant just have everyone uploading a map been a moderator or able to simle deleted it!
it has to be more user account managent, like what maps are uploaded by this user account can be fully control by the admins/mods and this user account only . Mag knows better
This Business Is Binary. You are a 1 or a 0. Alive or Dead.-
Play SC2 Offline with StarTCraft Loader:
http://adf.ly/M0bMj
about the wiki idea, personally again i love the idea of READING it not contribute in it thought cause i reall ydont have the time to right down huge analitic articls etc myself. some others do.
That said, this issue doesn't affect me, as I don't upload my maps here.
Is that due to the limits you just mentioned or another reason ?
And vernam7 kind of nailed the reason for it. Due to the 'openness' of Nibbits, there's a lot of freedom for anyone to do anything to a certain map. Though most of it is moderated, it opens the ability to a flurry of abuse (trust me, vernam7 and I see quite some bogus edits where all info is being removed from maps)
I am unsure how to implement such a feature, but a user account that uploads a map, would benefit from having any map uploaded tied to that account, so that deletion is possible.
Again this is all from memory, from last year now, and it was the reason why I never uploaded maps here. Now, my maps are released as a pack so this issue isn't applicable, but I think it still relevant.
Just something I am putting on the table for consideration.
i hope so, moving topics its a must and should be in their list!
Ok, I asked David and it seems he programmed the forums completely in-house from scratch (wow), which will complicate it a bit.
I'm looking into alternatives which I will be testing on a dev version of the site..
@ Mag
Is phpBB an alternative worth considering? Such would certainly address many issues and it could I would think, be made to look as the site does now.
I use a version of phpBB for my StarCraft 2 forum gallery and am happy with the software.
Cheers.
i thought that too and i was wondering to be honnest when you said this was something "ready" and i thought maybe the forums was.
anyway David did an amazing job he has the entire site-engine coded himself! i think we should ask him to to this improvement if he can :P
Well, David is an experienced Python / Django programmer, I can program to a certain degree (PHP, ObjC, bash scripting, and some ancient languages like pascal and delphi) but Python currently isn't one of my professions.
There is a bunch of ready-to-go packages at http://djangopackages.com/grids/g/forums/ for forums running on the Django framework which I can integrate into nibbits, that's not the problem. But I need to keep all current data, posts, accounts, etc, etc..
And IF i'd use a completely external-based package, it wouldn't be phpBB, it's too spam-sensitive. I'd rather shell out some money for a vBulletin license at that point (got experience with both packages, I'm also a sysadmin at coldfront.net which has . But the fact is.., this site is 0% PHP-based, so integration with something like phpBB of vBulletin probably is the most far-off solution thinkable ;-)
I'm looking at the alternatives currently, I may ask David and if he's available, hire him to do some changes.
On a sidenote feature-wise..
I'm juggling with the idea to add a wiki into Nibbits managed by the community/visitors
Good idea or 'omg Mag you suck' idea ?
Hardly the negative ... after all, you saved Nibbits ... and THAT isn't lost on anyone here.
As for the idea, sure it has merit, a lot of potential even, but a fleshing out would be needed ... brain storming, ideas on the table time.
Your vision for your site, now you are in the drivers seat would be good. You've kept the site on a "steady as she goes" setting, which is commendable, but you no doubt have many ideas.
From my perspective, enhancements in the following two areas may be worth considering - full map creator control over their own maps, and fundamentals of a forum with regards to every day business, for example, some weeks ago I asked vernam7 to merge some of my topics. That was not possible so the content was simply deleted. Thus losing a part of the history of Nibbits.
Cheers.
Absolutely, I'd like to expand/probe into some new areas with the site. We have a very nice userbase here and though the prime focus is maps and tools, I'd like to explore other options too and see how they'd go.
The forums part is 'in progress', as mentioned before this isn't a snap by the fingers option I can implement, since they were all programmed by David himself. So I need to dive into his code and familiarize myself more with Python (helps that I have some programming background).
I've setup a development version of Nibbits last week which I can wreck/develop on without you guys dealing with a broken site along the way.
But can you elaborate a bit on 'full map creator control' ?
Another direction/addition I've bee considering, is adding a WoW section to the site.. But I'm not sure if the same Blizzard userbase that plays WoW is the base that plays WC3/SC/SC2
i hate WoW! i lost a girlfriend from this crap, NO i wasnt the addicted, she became addicted! yeah i know most of you will love a girl like that, but trust me asking your girl "honey is the food ready" from a chat inside the WoW guild while sitting in opposite PC next to each other its just ridiculous!
besides personal fillings on that, wow if you can control your self its a very nice game, as long as you dont think the "world" is moving and you are not part of it every time every moment!
so basically the hard sc/w3/diablo fans are not that much to cosntant online MMORPG like wow. wtf we screem we want offline in sc2 to play and they would love wow that plays only over www?
sure nibbits can have that section, but who's gona update it? i mean Mag you are trying to do a Lot at the same time and it just not possible you know!
the last monts most users are hit-go type, they dont saty or been active that much as was back in the beta months. if the sc2allin1 lan comes to life, oh boy then you probably gona need new servers! :P
then the fans will become more active again.
about the wiki idea, personally again i love the idea of READING it not contribute in it thought cause i reall ydont have the time to right down huge analitic articls etc myself. some others do.
besides that there are allready lot of wikis ideas aout there, it has to be something trully uniqe - new that will attract content managers.
thats all for now ;-)
But can you elaborate a bit on 'full map creator control' ?
Sure, if memory serves. It wasn't possible to delete ones own maps. Thus one has a situation of duplicates accumulating. It was one of the reasons I moved to have my own forum - the major reason being a full enabling of my map presentation, with screenshots and the like - that is not a problem.
I ought to state that I will retire, take a break, from map making at map 12, although special co op map projects may see my participation. The reason being, that 12 is a good number, not to dilute my maps, and that once the next installment of StarCraft 2 is released, I may create a further batch of maps.
On a side note, Fawlty Towers and The Young Ones ran for 12 episodes ... like a limited release kind of thing ... arbitrary perhaps, but relevant with my maps I think.
As for these types of games, genre wise, I got into StarCraft 2 for the map making - that is the "game" for me. I once had a play test of WOW as a lark, but it holds no interest for me so I can't comment on such.
The pending Diablo is a definite look in though.
I suspect that WOW may be rather popular and it certainly is a "natural expansion"! ;)
besides that there are allready lot of wikis ideas aout there, it has to be something trully uniqe - new that will attract content managers.
I think that is a potential opportunity. You are right with regards to the time factor. The opportunity exists that there may be persons looking to do something like this. They don't program or script or do maps, but a wiki is for them.
I guess maybe placing a "positions vacant" sign may reveal if such will work.
As for the launcher-lan ... lol, I look forward to 'them there ol fireworks', I mean release! ;)
With regards to passing traffic, it all boils down to participation. If a person doesn't feel there is an opportunity to somehow participate, then they will likely not post.
Thus ideas like the wiki and WOW have innate potential.
map management is a "special" case if you are not a moderator you cant edit what ever you want! and we cant just have everyone uploading a map been a moderator or able to simle deleted it!
it has to be more user account managent, like what maps are uploaded by this user account can be fully control by the admins/mods and this user account only . Mag knows better
kindly request remove ads from the bottom in iphone sucks cant see a thing :(
I host another wiki: http://kol.coldfront.net/thekolwiki (a webbased game) which is very popular by the players, hence the idea for a wiki
And yeah, I can't do it all at once, just throwing around some ideas on where to direct energy/resources into expansion/feature wise.
A person who uploads a map ought to be able to delete it.
One may edit and delete ones posts, but a map one made, uploaded, that one may not delete ... THAT is an issue.
That said, this issue doesn't affect me, as I don't upload my maps here.
Adding this to the todo list, but I will most likely make a site especially for the mobile platform with the correct templates.
(Which brings me to another idea that's been crossing my mind for a while now: a Nibbits iPhone app ;-)
Is that due to the limits you just mentioned or another reason ?
And vernam7 kind of nailed the reason for it. Due to the 'openness' of Nibbits, there's a lot of freedom for anyone to do anything to a certain map. Though most of it is moderated, it opens the ability to a flurry of abuse (trust me, vernam7 and I see quite some bogus edits where all info is being removed from maps)
I am unsure how to implement such a feature, but a user account that uploads a map, would benefit from having any map uploaded tied to that account, so that deletion is possible.
Again this is all from memory, from last year now, and it was the reason why I never uploaded maps here. Now, my maps are released as a pack so this issue isn't applicable, but I think it still relevant.
Just something I am putting on the table for consideration.
request add a chat....i think we had one? because what we are doing now its chating in forums and it hard for someone to follow that later ;-)
ps mobile version coooooollllll idea!
You sir.., are scary..GET OUT OF MY MIND!.
I was actually setting that up at this very moment :-)
For Coldfront I also run an IRC server, I'm in the process of setting up a webclient, I just registered the channel. So this should be up today.
Chat = good idea.
great minds meet! ;-)
lol
like webclient chats, i am older from 14yld irc chat now days :P
i have to get back to work :)
we can brainstorm later i guess again ;-)
Ok chat is live.., hit the 'Chat' link at the top right part of the menu bar.
It's a java-based IRC client, it connects to #nibbits on irc .coldfront. net
besides a gray background with a face and TOM AE nothing else is in that link sorry.
Chrome 11
yeah don't click the link in the forum, use the one at the top next to the contests..
That's just the forum creating link where it's not supposed to ;)